pub struct VmObject { /* private fields */ }
Expand description

Virtual memory containers

SYNOPSIS

A Virtual Memory Object (VMO) represents a contiguous region of virtual memory that may be mapped into multiple address spaces.

Implementations

Create a new VMO backing on physical memory allocated in pages.

Create a new VMO, which can be resizable, backing on physical memory allocated in pages.

Create a new VMO representing a piece of contiguous physical memory.

Create a VM object referring to a specific contiguous range of physical frame.

Create a child VMO.

Create a child slice as an VMO

Set the length of this VMO if resizable.

Set the size of the content stored in the VMO in bytes, resize vmo if needed

Get the size of the content stored in the VMO in bytes.

Get the size of the content stored in the VMO in bytes.

Get information of this VMO.

Set the cache policy.

Append a mapping to the VMO’s mapping list.

Remove a mapping from the VMO’s mapping list.

Returns an estimate of the number of unique VmAspaces that this object is mapped into.

Returns true if the object size can be changed.

Returns true if the object is backed by a contiguous range of physical memory.

Trait Implementations

Formats the value using the given formatter. Read more

The resulting type after dereferencing.

Dereferences the value.

Executes the destructor for this type. Read more

Get object’s KoID.

Get the name of the type of the kernel object.

Get object’s name.

Set object’s name.

Get the signal status.

Assert signal.

Deassert signal.

Change signal status: first clear then set indicated bits. Read more

Add callback for signal status changes. Read more

Attempt to find a child of the object with given KoID. Read more

Attempt to get the object’s peer. Read more

If the object is related to another (such as the other end of a channel, or the parent of a job), returns the KoID of that object, otherwise returns zero. Read more

Get object’s allowed signals.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Casts the value.

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Casts the value.

Casts the value.

Casts the value.

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Casts the value.

Casts the value.

Casts the value.

Casts the value.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

Casts the value.

Casts the value.

Casts the value.

Casts the value.